Gizmo3D

gzStereoCamera Member List

This is the complete list of members for gzStereoCamera, including all inherited members.

_refCountgzReference [protected]
addUserData(const gzString &name, gzUserData *data)gzObject
calculateTransform()gzCamera [protected]
checkDelete()gzReference [inline, virtual]
clone() const gzStereoCamera [virtual]
createFactoryObject(gzULong id)gzObject [static]
existUserData(const gzString &name, gzUserData *data=NULL)gzObject
flipHorizontalView(gzBool on)gzCamera
flipVerticalView(gzBool on)gzCamera
getAttribute(const gzString &userdata, const gzString &name) const gzObject
getChunkSize(gzObject *object, gzSerializeAdapter *adapter)gzObject [static]
getCopyMode() const gzReference [inline]
gzObject::getDataSize(gzSerializeAdapter *adapter=NULL) const gzObject [virtual]
gzNameInterface::getDataSize(gzSerializeAdapter *adapter=NULL) const gzNameInterface
getDescription(gzULongLong IID_method)gzObject
getDirection()gzCamera
getDirectMethod(gzULongLong IID_method)gzObject
getHPR(gzReal &heading, gzReal &pitch, gzReal &roll)gzCamera
getHPR()gzCamera
getLeftEyeCamera()gzStereoCamera
getMethodIID(const gzString &IIDS_method)gzObject
getName() const gzNameInterface
getNormal()gzCamera
getNumberOfAttributes(const gzString &userdata) const gzObject
getOwnerThreadID() const gzMutex
getPosition()gzCamera [inline]
getProjectionTransform() const gzStereoCamera [virtual]
getRef() const gzReference [inline, virtual]
getRightEyeCamera()gzStereoCamera
getScene()gzCamera [inline]
getSpinLockCount() const gzMutex
getTransform() const gzCamera
getType() const =0gzTypeInterface [pure virtual]
getTypeName() const gzTypeInterface
getUserData(const gzString &name, gzUserData *parent=NULL)gzObject
getUserDataDictionary()gzObject
GZ_DECLARE_TYPE_INTERFACEgzReference
GZ_DECLARE_TYPE_INTERFACE_EXPORT(1)gzStereoCamera
gzCamera(const gzString &name=GZ_EMPTY_STRING)gzCamera
gzMutex(gzBool useThreadID=TRUE)gzMutex
gzMutex(const gzMutex &copy)gzMutex
gzNameInterface(const gzString &name=GZ_EMPTY_STRING)gzNameInterface
gzObject()gzObject
gzObject(const gzObject &copy)gzObject
gzReference()gzReference [inline]
gzReference(const gzReference &copy)gzReference [inline]
gzStereoCamera(const gzString &name=GZ_EMPTY_STRING)gzStereoCamera
gzTypeInterface()gzTypeInterface [inline]
hasAttribute(const gzString &userdata, const gzString &name)gzObject
hasSameUserData(const gzObject *object)gzObject
hasUserData()gzObject
invokeMethod(const gzString &IIDS_method, GZ_DYNAMIC_ATTRIBUTE_LIST)gzObject
invokeMethod(gzULongLong IID_method, GZ_DYNAMIC_ATTRIBUTE_LIST)gzObject
isBeyondFarPlane(gzContext *context, gzNode *node)gzStereoCamera [virtual]
isEqualTo(const gzUserData *data) const gzUserData [inline, virtual]
isExactType(gzType *type) const gzTypeInterface [inline]
isLocked() const gzMutex
isOfType(gzType *type) const gzTypeInterface
isVisible(gzContext *context, gzNode *node)gzStereoCamera [virtual]
lookAt(gzReal x, gzReal y, gzReal z, gzReal roll=0, const gzVec3 &up=gzVec3(0, 1, 0))gzCamera
lookAt(const gzVec3 &position, gzReal roll=0, const gzVec3 &up=gzVec3(0, 1, 0))gzCamera
m_cameraMatrixgzCamera [protected]
m_eyegzCamera [protected]
m_eye_headinggzCamera [protected]
m_eye_pitchgzCamera [protected]
m_eye_rollgzCamera [protected]
m_eyeDistancegzStereoCamera [protected]
m_far_clip_distancegzCamera [protected]
m_flipHorizontalgzCamera [protected]
m_flipVerticalgzCamera [protected]
m_focusDistancegzStereoCamera [protected]
m_invCameraMatrixgzCamera [protected]
m_leftEyeCameragzStereoCamera [protected]
m_near_clip_distancegzCamera [protected]
m_rightEyeCameragzStereoCamera [protected]
m_scenegzCamera [protected]
m_useRoiPositiongzCamera [protected]
onAttach(gzObject *object, const gzString &attribute)gzUserData [inline, virtual]
onDetach(gzObject *object, const gzString &attribute)gzUserData [inline, virtual]
onUserDataAttributeEvent(gzUserData *data, gzDynamicTypeEvent reason, const gzString &name)gzObject [inline, virtual]
operator delete(void *address)gzSharedMemory
operator delete(void *address, void *placement)gzSharedMemory [inline]
operator delete(void *address, const char *info)gzSharedMemory
operator delete[](void *address)gzSharedMemory
operator delete[](void *address, const char *info)gzSharedMemory
operator new(size_t size) GZ_THROW_BAD_ALLOCgzSharedMemory
operator new(size_t size, void *placement)gzSharedMemory [inline]
operator new(size_t size, const char *info) GZ_THROW_BAD_ALLOCgzSharedMemory
operator new[](size_t size) GZ_THROW_BAD_ALLOCgzSharedMemory
operator new[](size_t size, const char *info) GZ_THROW_BAD_ALLOCgzSharedMemory
gzObject::operator=(const gzObject &copy)gzObject
gzObject::gzUserData::operator=(const gzReference &copy)gzReference [inline]
gzMutex::operator=(const gzMutex &copy)gzMutex
queryAllMethodIID()gzObject
gzObject::read(gzSerializeAdapter *adapter)gzObject [virtual]
gzNameInterface::read(gzSerializeAdapter *adapter)gzNameInterface
readObject(gzSerializeAdapter *adapter, gzULong totlen=0, const gzString &banner=GZ_EMPTY_STRING)gzObject [static]
ref()gzReference [inline, virtual]
registerFactoryObject(gzObject *object)gzObject [static]
removeAllAttributes(const gzString &userdata)gzObject
removeAllUserData()gzObject
removeAttribute(const gzString &userdata, const gzString &name)gzObject
removeUserData(const gzString &name, gzUserData *data=NULL)gzObject
render(gzContext *context, gzULong size_x, gzULong size_y, gzULong screen_width)gzStereoCamera [virtual]
setAttribute(const gzString &userdata, const gzString &name, const gzDynamicType &attribute)gzObject
setCamera(gzCamera *camera)gzStereoCamera
setCopyMode(const gzCopyMode &mode)gzReference [inline, virtual]
setEyeDistance(gzReal dist)gzStereoCamera
setFarClipPlane(gzReal distance)gzCamera
setFocusDistance(gzReal dist)gzStereoCamera
setHPR(gzReal heading, gzReal pitch, gzReal roll)gzCamera
setHPR(const gzVec3 &hpr)gzCamera
setLeftEyeCamera(gzCamera *camera)gzStereoCamera
setName(const gzString &name)gzNameInterface
setNearClipPlane(gzReal distance)gzCamera
setPosition(gzReal x, gzReal y, gzReal z)gzCamera
setPosition(const gzVec3 &position)gzCamera
setRightEyeCamera(gzCamera *camera)gzStereoCamera
setScene(gzScene *scene)gzCamera
setTransform(const gzMatrix4 &transform)gzCamera
supportMethod(gzULongLong IID_method)gzObject
tryLock() const gzMutex
unLock() const gzMutex
unref()gzReference [inline, virtual]
unrefNoDelete()gzReference [inline, virtual]
unregisterAllFactories()gzObject [static]
unregisterFactory(gzULong id)gzObject [static]
useDeepCopy()gzReference [inline, virtual]
useRoiPosition(gzBool on)gzCamera
waitLock() const gzMutex
gzObject::write(gzSerializeAdapter *adapter)gzObject [virtual]
gzNameInterface::write(gzSerializeAdapter *adapter)gzNameInterface
writeObject(gzObject *object, gzSerializeAdapter *adapter, gzULong totlen=0, const gzString &banner=GZ_EMPTY_STRING)gzObject [static]
~gzCamera()gzCamera [inline, virtual]
~gzMutex()gzMutex [virtual]
~gzNameInterface()gzNameInterface [inline, virtual]
~gzObject()gzObject [virtual]
~gzReference()gzReference [inline, virtual]
~gzSerializeData()gzSerializeData [inline, virtual]
~gzStereoCamera()gzStereoCamera [inline, virtual]
~gzTypeInterface()gzTypeInterface [inline, virtual]
~gzUserData()gzUserData [inline, virtual]


Documentation for Gizmo3D generated at Wed Feb 20 11:54:25 2008 by   Saab Training Systems AB, ¸ (c) 2003-and beyond