Gizmo3D

gzAudioAbstractionLayer.h File Reference

Low level API bridge between Gizmo3D low level API and the system API. More...

#include "gzBase.h"

Go to the source code of this file.

Classes

class  gzAudioAbstractionLayer

Defines

#define GZ_DEBUG_AUDIO_API_STOP   TRUE
#define __gz_dbg_audio_api_start__
#define __gz_dbg_audio_api_end__
#define gzAudioErrorDescription(p1)   (gzAudioAbstractionLayer::imp_gzAudioErrorDescription)(p1)
#define gzAudioGetError()   (gzAudioAbstractionLayer::imp_gzAudioGetError)()
#define gzAudioEnable(p1)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioEnable)(p1) __gz_dbg_audio_api_end__
#define gzAudioDisable(p1)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioDisable)(p1) __gz_dbg_audio_api_end__
#define gzAudioisEnabled(p1)   (gzAudioAbstractionLayer::imp_gzAudioIsEnabled)(p1)
#define gzAudioGetString(p1)   (gzAudioAbstractionLayer::imp_gzAudioGetString)(p1)
#define gzAudioGetBooleanv(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetBooleanv)(p1,p2) __gz_dbg_audio_api_end__
#define gzAudioGetIntegerv(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetIntegerv)(p,1.p2) __gz_dbg_audio_api_end__
#define gzAudioGetFloatv(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetFloatv)(p1,p2) __gz_dbg_audio_api_end__
#define gzAudioGetDoublev(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetDoublev)(p1,p2) __gz_dbg_audio_api_end__
#define gzAudioGetBoolean(p1)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetBoolean)(p1) __gz_dbg_audio_api_end__
#define gzAudioGetInteger(p1)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetInteger)(p1) __gz_dbg_audio_api_end__
#define gzAudioGetFloat(p1)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetFloat)(p1) __gz_dbg_audio_api_end__
#define gzAudioGetDouble(p1)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetDouble)(p1) __gz_dbg_audio_api_end__
#define gzAudioGetEnumValue(p1)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetEnumValue)(p1) __gz_dbg_audio_api_end__
#define gzAudioListenerf(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioListenerf)(p1,p2) __gz_dbg_audio_api_end__
#define gzAudioListener3f(p1, p2, p3, p4)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioListener3f)(p1,p2,p3,p4) __gz_dbg_audio_api_end__
#define gzAudioListenerfv(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioListenerfv)(p1,p2) __gz_dbg_audio_api_end__
#define gzAudioListeneri(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioListeneri)(p1,p2) __gz_dbg_audio_api_end__
#define gzAudioListener3i(p1, p2, p3, p4)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioListener3i)(p1,p2,p3,p4) __gz_dbg_audio_api_end__
#define gzAudioListeneriv(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioListeneriv)(p1,p2) __gz_dbg_audio_api_end__
#define gzAudioGetListenerf(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetListenerf)(p1,p2) __gz_dbg_audio_api_end__
#define gzAudioGetListener3f(p1, p2, p3, p4)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetListener3f)(p1,p2,p3,p4)__gz_dbg_audio_api_end__
#define gzAudioGetListenerfv(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetListenerfv)(p1,p2) __gz_dbg_audio_api_end__
#define gzAudioGetListeneri(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetListeneri)(p1,p2) __gz_dbg_audio_api_end__
#define gzAudioGetListener3i(p1, p2, p3, p4)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetListener3i)(p1,p2,p3,p4)__gz_dbg_audio_api_end__
#define gzAudioGetListeneriv(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetListeneriv)(p1,p2) __gz_dbg_audio_api_end__
#define gzAudioGenSources(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGenSources)(p1,p2) __gz_dbg_audio_api_end__
#define gzAudioDeleteSources(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioDeleteSources)(p1,p2) __gz_dbg_audio_api_end__
#define gzAudioIsSource(p1)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioIsSource)(p1) __gz_dbg_audio_api_end__
#define gzAudioSourcef(p1, p2, p3)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioSourcef)(p1,p2,p3) __gz_dbg_audio_api_end__
#define gzAudioSource3f(p1, p2, p3, p4, p5)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioSource3f)(p1,p2,p3,p4,p5) __gz_dbg_audio_api_end__
#define gzAudioSourcefv(p1, p2, p3)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioSourcefv)(p1,p2,p3) __gz_dbg_audio_api_end__
#define gzAudioSourcei(p1, p2, p3)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioSourcei)(p1,p2,p3) __gz_dbg_audio_api_end__
#define gzAudioSource3i(p1, p2, p3, p4, p5)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioSource3i)(p1,p2,p3,p4,p5) __gz_dbg_audio_api_end__
#define gzAudioSourceiv(p1, p2, p3)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioSourceiv)(p1,p2,p3) __gz_dbg_audio_api_end__
#define gzAudioGetSourcef(p1, p2, p3)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetSourcef)(p1,p2,p3) __gz_dbg_audio_api_end__
#define gzAudioGetSource3f(p1, p2, p3, p4, p5)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetSource3f)(p1,p2,p3,p4,p5)__gz_dbg_audio_api_end__
#define gzAudioGetSourcefv(p1, p2, p3)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetSourcefv)(p1,p2,p3) __gz_dbg_audio_api_end__
#define gzAudioGetSourcei(p1, p2, p3)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetSourcei)(p1,p2,p3) __gz_dbg_audio_api_end__
#define gzAudioGetSource3i(p1, p2, p3, p4, p5)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetSource3i)(p1,p2,p3,p4,p5)__gz_dbg_audio_api_end__
#define gzAudioGetSourceiv(p1, p2, p3)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetSourceiv)(p1,p2,p3) __gz_dbg_audio_api_end__
#define gzAudioSourcePlayv(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioSourcePlayv)(p1,p2) __gz_dbg_audio_api_end__
#define gzAudioSourceStopv(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioSourceStopv)(p1,p2) __gz_dbg_audio_api_end__
#define gzAudioSourceRewindv(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioSourceRewindv)(p1,p2) __gz_dbg_audio_api_end__
#define gzAudioSourcePausev(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioSourcePausev)(p1,p2) __gz_dbg_audio_api_end__
#define gzAudioSourcePlay(p1)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioSourcePlay)(p1) __gz_dbg_audio_api_end__
#define gzAudioSourceStop(p1)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioSourceStop)(p1) __gz_dbg_audio_api_end__
#define gzAudioSourceRewind(p1)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioSourceRewind)(p1) __gz_dbg_audio_api_end__
#define gzAudioSourcePause(p1)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioSourcePause)(p1) __gz_dbg_audio_api_end__
#define gzAudioSourceQueueBuffers(p1, p2, p3)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioSourceQueueBuffers)(p1,p2,p3)__gz_dbg_audio_api_end__
#define gzAudioSourceUnqueueBuffers(p1, p2, p3)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioSourceUnqueueBuffers)(p1,p2,p3)__gz_dbg_audio_api_end__
#define gzAudioGenBuffers(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGenBuffers)(p1,p2) __gz_dbg_audio_api_end__
#define gzAudioDeleteBuffers(p1, p2)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioDeleteBuffers)(p1,p2) __gz_dbg_audio_api_end__
#define gzAudioIsBuffer(p1)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioIsBuffer)(p1) __gz_dbg_audio_api_end__
#define gzAudioBufferData(p1, p2, p3, p4, p5)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioBufferData)(p1,p2,p3,p4,p5)__gz_dbg_audio_api_end__
#define gzAudioBufferf(p1, p2, p3)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioBufferf)(p1,p2,p3) __gz_dbg_audio_api_end__
#define gzAudioBuffer3f(p1, p2, p3, p4, p5)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioBuffer3f)(p1,p2,p3,p4,p5) __gz_dbg_audio_api_end__
#define gzAudioBufferfv(p1, p2, p3)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioBufferfv)(p1,p2,p3) __gz_dbg_audio_api_end__
#define gzAudioBufferi(p1, p2, p3)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioBufferi)(p1,p2,p3) __gz_dbg_audio_api_end__
#define gzAudioBuffer3i(p1, p2, p3, p4, p5)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioBuffer3i)(p1,p2,p3,p4,p5) __gz_dbg_audio_api_end__
#define gzAudioBufferiv(p1, p2, p3)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioBufferiv)(p1,p2,p3) __gz_dbg_audio_api_end__
#define gzAudioGetBufferf(p1, p2, p3)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetBufferf)(p1,p2,p3) __gz_dbg_audio_api_end__
#define gzAudioGetBuffer3f(p1, p2, p3, p4, p5)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetBuffer3f)(p1,p2,p3,p4,p5)__gz_dbg_audio_api_end__
#define gzAudioGetBufferfv(p1, p2, p3)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetBufferfv)(p1,p2,p3) __gz_dbg_audio_api_end__
#define gzAudioGetBufferi(p1, p2, p3)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetBufferi)(p1,p2,p3) __gz_dbg_audio_api_end__
#define gzAudioGetBuffer3i(p1, p2, p3, p4, p5)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetBuffer3i)(p1,p2,p3,p4,p5)__gz_dbg_audio_api_end__
#define gzAudioGetBufferiv(p1, p2, p3)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetBufferiv)(p1,p2,p3) __gz_dbg_audio_api_end__
#define gzAudioDopplerFactor(p1)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioDopplerFactor)(p1) __gz_dbg_audio_api_end__
#define gzAudioDopplerVelocity(p1)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioDopplerVelocity)(p1) __gz_dbg_audio_api_end__
#define gzAudioSpeedOfSound(p1)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioSpeedOfSound)(p1) __gz_dbg_audio_api_end__
#define gzAudioDistanceModel(p1)   __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioDistanceModel)(p1) __gz_dbg_audio_api_end__
#define gzAudioCreateContext(p1, p2)   (gzAudioAbstractionLayer::imp_gzAudioCreateContext)(p1,p2)
#define gzAudioMakeContextCurrent(p1)   (gzAudioAbstractionLayer::imp_gzAudioMakeContextCurrent)(p1)
#define gzAudioProcessContext(p1)   (gzAudioAbstractionLayer::imp_gzAudioProcessContext)(p1)
#define gzAudioSuspendContext(p1)   (gzAudioAbstractionLayer::imp_gzAudioSuspendContext)(p1)
#define gzAudioDestroyContext(p1)   (gzAudioAbstractionLayer::imp_gzAudioDestroyContext)(p1)
#define gzAudioGetCurrentContext()   (gzAudioAbstractionLayer::imp_gzAudioGetCurrentContext)()
#define gzAudioGetContextsDevice(p1)   (gzAudioAbstractionLayer::imp_gzAudioGetContextsDevice)(p1)
#define gzAudioOpenDevice(p1)   (gzAudioAbstractionLayer::imp_gzAudioOpenDevice)(p1)
#define gzAudioCloseDevice(p1)   (gzAudioAbstractionLayer::imp_gzAudioCloseDevice)(p1)
#define gzAudioDeviceGetError(p1)   (gzAudioAbstractionLayer::imp_gzAudioDeviceGetError)(p1)
#define gzAudioDeviceGetEnumValue(p1, p2)   (gzAudioAbstractionLayer::imp_gzAudioDeviceGetEnumValue)(p1,p2)
#define gzAudioDeviceGetString(p1, p2)   (gzAudioAbstractionLayer::imp_gzAudioDeviceGetString)(p1,p2)
#define gzAudioDeviceGetIntegerv(p1, p2, p3, p4)   (gzAudioAbstractionLayer::imp_gzAudioDeviceGetIntegerv)(p1,p2,p3,p4)
#define gzAudioCaptureOpenDevice(p1, p2, p3, p4)   (gzAudioAbstractionLayer::imp_gzAudioCaptureOpenDevice)(p1,p2,p3,p4)
#define gzAudioCaptureCloseDevice(p1)   (gzAudioAbstractionLayer::imp_gzAudioCaptureCloseDevice)(p1)
#define gzAudioCaptureStart(p1)   (gzAudioAbstractionLayer::imp_gzAudioCaptureStart)(p1)
#define gzAudioCaptureStop(p1)   (gzAudioAbstractionLayer::imp_gzAudioCaptureStop)(p1)
#define gzAudioCaptureSamples(p1, p2, p3)   (gzAudioAbstractionLayer::imp_gzAudioCaptureSamples)(p1,p2,p3)

Typedefs

typedef gzAudioDevice_struct gzAudioDevice
typedef gzAudioContext_struct gzAudioContext


Detailed Description

Low level API bridge between Gizmo3D low level API and the system API.

The user can select the type of system interface he wishes to use. E.g OpenGL or DirectX

Definition in file gzAudioAbstractionLayer.h.


Define Documentation

#define __gz_dbg_audio_api_end__
 

Definition at line 156 of file gzAudioAbstractionLayer.h.

#define __gz_dbg_audio_api_start__
 

Definition at line 155 of file gzAudioAbstractionLayer.h.

#define GZ_DEBUG_AUDIO_API_STOP   TRUE
 

Definition at line 147 of file gzAudioAbstractionLayer.h.

#define gzAudioBuffer3f p1,
p2,
p3,
p4,
p5   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioBuffer3f)(p1,p2,p3,p4,p5) __gz_dbg_audio_api_end__
 

Definition at line 220 of file gzAudioAbstractionLayer.h.

#define gzAudioBuffer3i p1,
p2,
p3,
p4,
p5   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioBuffer3i)(p1,p2,p3,p4,p5) __gz_dbg_audio_api_end__
 

Definition at line 223 of file gzAudioAbstractionLayer.h.

#define gzAudioBufferData p1,
p2,
p3,
p4,
p5   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioBufferData)(p1,p2,p3,p4,p5)__gz_dbg_audio_api_end__
 

Definition at line 218 of file gzAudioAbstractionLayer.h.

#define gzAudioBufferf p1,
p2,
p3   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioBufferf)(p1,p2,p3) __gz_dbg_audio_api_end__
 

Definition at line 219 of file gzAudioAbstractionLayer.h.

#define gzAudioBufferfv p1,
p2,
p3   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioBufferfv)(p1,p2,p3) __gz_dbg_audio_api_end__
 

Definition at line 221 of file gzAudioAbstractionLayer.h.

#define gzAudioBufferi p1,
p2,
p3   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioBufferi)(p1,p2,p3) __gz_dbg_audio_api_end__
 

Definition at line 222 of file gzAudioAbstractionLayer.h.

#define gzAudioBufferiv p1,
p2,
p3   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioBufferiv)(p1,p2,p3) __gz_dbg_audio_api_end__
 

Definition at line 224 of file gzAudioAbstractionLayer.h.

#define gzAudioCaptureCloseDevice p1   )     (gzAudioAbstractionLayer::imp_gzAudioCaptureCloseDevice)(p1)
 

Definition at line 255 of file gzAudioAbstractionLayer.h.

#define gzAudioCaptureOpenDevice p1,
p2,
p3,
p4   )     (gzAudioAbstractionLayer::imp_gzAudioCaptureOpenDevice)(p1,p2,p3,p4)
 

Definition at line 254 of file gzAudioAbstractionLayer.h.

#define gzAudioCaptureSamples p1,
p2,
p3   )     (gzAudioAbstractionLayer::imp_gzAudioCaptureSamples)(p1,p2,p3)
 

Definition at line 258 of file gzAudioAbstractionLayer.h.

#define gzAudioCaptureStart p1   )     (gzAudioAbstractionLayer::imp_gzAudioCaptureStart)(p1)
 

Definition at line 256 of file gzAudioAbstractionLayer.h.

#define gzAudioCaptureStop p1   )     (gzAudioAbstractionLayer::imp_gzAudioCaptureStop)(p1)
 

Definition at line 257 of file gzAudioAbstractionLayer.h.

#define gzAudioCloseDevice p1   )     (gzAudioAbstractionLayer::imp_gzAudioCloseDevice)(p1)
 

Definition at line 247 of file gzAudioAbstractionLayer.h.

#define gzAudioCreateContext p1,
p2   )     (gzAudioAbstractionLayer::imp_gzAudioCreateContext)(p1,p2)
 

Definition at line 238 of file gzAudioAbstractionLayer.h.

#define gzAudioDeleteBuffers p1,
p2   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioDeleteBuffers)(p1,p2) __gz_dbg_audio_api_end__
 

Definition at line 216 of file gzAudioAbstractionLayer.h.

#define gzAudioDeleteSources p1,
p2   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioDeleteSources)(p1,p2) __gz_dbg_audio_api_end__
 

Definition at line 191 of file gzAudioAbstractionLayer.h.

#define gzAudioDestroyContext p1   )     (gzAudioAbstractionLayer::imp_gzAudioDestroyContext)(p1)
 

Definition at line 242 of file gzAudioAbstractionLayer.h.

#define gzAudioDeviceGetEnumValue p1,
p2   )     (gzAudioAbstractionLayer::imp_gzAudioDeviceGetEnumValue)(p1,p2)
 

Definition at line 250 of file gzAudioAbstractionLayer.h.

#define gzAudioDeviceGetError p1   )     (gzAudioAbstractionLayer::imp_gzAudioDeviceGetError)(p1)
 

Definition at line 249 of file gzAudioAbstractionLayer.h.

#define gzAudioDeviceGetIntegerv p1,
p2,
p3,
p4   )     (gzAudioAbstractionLayer::imp_gzAudioDeviceGetIntegerv)(p1,p2,p3,p4)
 

Definition at line 252 of file gzAudioAbstractionLayer.h.

#define gzAudioDeviceGetString p1,
p2   )     (gzAudioAbstractionLayer::imp_gzAudioDeviceGetString)(p1,p2)
 

Definition at line 251 of file gzAudioAbstractionLayer.h.

#define gzAudioDisable p1   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioDisable)(p1) __gz_dbg_audio_api_end__
 

Definition at line 166 of file gzAudioAbstractionLayer.h.

#define gzAudioDistanceModel p1   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioDistanceModel)(p1) __gz_dbg_audio_api_end__
 

Definition at line 234 of file gzAudioAbstractionLayer.h.

#define gzAudioDopplerFactor p1   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioDopplerFactor)(p1) __gz_dbg_audio_api_end__
 

Definition at line 231 of file gzAudioAbstractionLayer.h.

#define gzAudioDopplerVelocity p1   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioDopplerVelocity)(p1) __gz_dbg_audio_api_end__
 

Definition at line 232 of file gzAudioAbstractionLayer.h.

#define gzAudioEnable p1   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioEnable)(p1) __gz_dbg_audio_api_end__
 

Definition at line 165 of file gzAudioAbstractionLayer.h.

#define gzAudioErrorDescription p1   )     (gzAudioAbstractionLayer::imp_gzAudioErrorDescription)(p1)
 

Definition at line 162 of file gzAudioAbstractionLayer.h.

#define gzAudioGenBuffers p1,
p2   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGenBuffers)(p1,p2) __gz_dbg_audio_api_end__
 

Definition at line 215 of file gzAudioAbstractionLayer.h.

#define gzAudioGenSources p1,
p2   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGenSources)(p1,p2) __gz_dbg_audio_api_end__
 

Definition at line 190 of file gzAudioAbstractionLayer.h.

#define gzAudioGetBoolean p1   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetBoolean)(p1) __gz_dbg_audio_api_end__
 

Definition at line 173 of file gzAudioAbstractionLayer.h.

#define gzAudioGetBooleanv p1,
p2   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetBooleanv)(p1,p2) __gz_dbg_audio_api_end__
 

Definition at line 169 of file gzAudioAbstractionLayer.h.

#define gzAudioGetBuffer3f p1,
p2,
p3,
p4,
p5   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetBuffer3f)(p1,p2,p3,p4,p5)__gz_dbg_audio_api_end__
 

Definition at line 226 of file gzAudioAbstractionLayer.h.

#define gzAudioGetBuffer3i p1,
p2,
p3,
p4,
p5   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetBuffer3i)(p1,p2,p3,p4,p5)__gz_dbg_audio_api_end__
 

Definition at line 229 of file gzAudioAbstractionLayer.h.

#define gzAudioGetBufferf p1,
p2,
p3   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetBufferf)(p1,p2,p3) __gz_dbg_audio_api_end__
 

Definition at line 225 of file gzAudioAbstractionLayer.h.

#define gzAudioGetBufferfv p1,
p2,
p3   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetBufferfv)(p1,p2,p3) __gz_dbg_audio_api_end__
 

Definition at line 227 of file gzAudioAbstractionLayer.h.

#define gzAudioGetBufferi p1,
p2,
p3   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetBufferi)(p1,p2,p3) __gz_dbg_audio_api_end__
 

Definition at line 228 of file gzAudioAbstractionLayer.h.

#define gzAudioGetBufferiv p1,
p2,
p3   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetBufferiv)(p1,p2,p3) __gz_dbg_audio_api_end__
 

Definition at line 230 of file gzAudioAbstractionLayer.h.

#define gzAudioGetContextsDevice p1   )     (gzAudioAbstractionLayer::imp_gzAudioGetContextsDevice)(p1)
 

Definition at line 244 of file gzAudioAbstractionLayer.h.

 
#define gzAudioGetCurrentContext  )     (gzAudioAbstractionLayer::imp_gzAudioGetCurrentContext)()
 

Definition at line 243 of file gzAudioAbstractionLayer.h.

#define gzAudioGetDouble p1   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetDouble)(p1) __gz_dbg_audio_api_end__
 

Definition at line 176 of file gzAudioAbstractionLayer.h.

#define gzAudioGetDoublev p1,
p2   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetDoublev)(p1,p2) __gz_dbg_audio_api_end__
 

Definition at line 172 of file gzAudioAbstractionLayer.h.

#define gzAudioGetEnumValue p1   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetEnumValue)(p1) __gz_dbg_audio_api_end__
 

Definition at line 177 of file gzAudioAbstractionLayer.h.

 
#define gzAudioGetError  )     (gzAudioAbstractionLayer::imp_gzAudioGetError)()
 

Definition at line 163 of file gzAudioAbstractionLayer.h.

#define gzAudioGetFloat p1   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetFloat)(p1) __gz_dbg_audio_api_end__
 

Definition at line 175 of file gzAudioAbstractionLayer.h.

#define gzAudioGetFloatv p1,
p2   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetFloatv)(p1,p2) __gz_dbg_audio_api_end__
 

Definition at line 171 of file gzAudioAbstractionLayer.h.

#define gzAudioGetInteger p1   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetInteger)(p1) __gz_dbg_audio_api_end__
 

Definition at line 174 of file gzAudioAbstractionLayer.h.

#define gzAudioGetIntegerv p1,
p2   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetIntegerv)(p,1.p2) __gz_dbg_audio_api_end__
 

Definition at line 170 of file gzAudioAbstractionLayer.h.

#define gzAudioGetListener3f p1,
p2,
p3,
p4   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetListener3f)(p1,p2,p3,p4)__gz_dbg_audio_api_end__
 

Definition at line 185 of file gzAudioAbstractionLayer.h.

#define gzAudioGetListener3i p1,
p2,
p3,
p4   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetListener3i)(p1,p2,p3,p4)__gz_dbg_audio_api_end__
 

Definition at line 188 of file gzAudioAbstractionLayer.h.

#define gzAudioGetListenerf p1,
p2   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetListenerf)(p1,p2) __gz_dbg_audio_api_end__
 

Definition at line 184 of file gzAudioAbstractionLayer.h.

#define gzAudioGetListenerfv p1,
p2   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetListenerfv)(p1,p2) __gz_dbg_audio_api_end__
 

Definition at line 186 of file gzAudioAbstractionLayer.h.

#define gzAudioGetListeneri p1,
p2   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetListeneri)(p1,p2) __gz_dbg_audio_api_end__
 

Definition at line 187 of file gzAudioAbstractionLayer.h.

#define gzAudioGetListeneriv p1,
p2   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetListeneriv)(p1,p2) __gz_dbg_audio_api_end__
 

Definition at line 189 of file gzAudioAbstractionLayer.h.

#define gzAudioGetSource3f p1,
p2,
p3,
p4,
p5   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetSource3f)(p1,p2,p3,p4,p5)__gz_dbg_audio_api_end__
 

Definition at line 200 of file gzAudioAbstractionLayer.h.

#define gzAudioGetSource3i p1,
p2,
p3,
p4,
p5   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetSource3i)(p1,p2,p3,p4,p5)__gz_dbg_audio_api_end__
 

Definition at line 203 of file gzAudioAbstractionLayer.h.

#define gzAudioGetSourcef p1,
p2,
p3   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetSourcef)(p1,p2,p3) __gz_dbg_audio_api_end__
 

Definition at line 199 of file gzAudioAbstractionLayer.h.

#define gzAudioGetSourcefv p1,
p2,
p3   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetSourcefv)(p1,p2,p3) __gz_dbg_audio_api_end__
 

Definition at line 201 of file gzAudioAbstractionLayer.h.

#define gzAudioGetSourcei p1,
p2,
p3   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetSourcei)(p1,p2,p3) __gz_dbg_audio_api_end__
 

Definition at line 202 of file gzAudioAbstractionLayer.h.

#define gzAudioGetSourceiv p1,
p2,
p3   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioGetSourceiv)(p1,p2,p3) __gz_dbg_audio_api_end__
 

Definition at line 204 of file gzAudioAbstractionLayer.h.

#define gzAudioGetString p1   )     (gzAudioAbstractionLayer::imp_gzAudioGetString)(p1)
 

Definition at line 168 of file gzAudioAbstractionLayer.h.

#define gzAudioIsBuffer p1   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioIsBuffer)(p1) __gz_dbg_audio_api_end__
 

Definition at line 217 of file gzAudioAbstractionLayer.h.

#define gzAudioisEnabled p1   )     (gzAudioAbstractionLayer::imp_gzAudioIsEnabled)(p1)
 

Definition at line 167 of file gzAudioAbstractionLayer.h.

#define gzAudioIsSource p1   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioIsSource)(p1) __gz_dbg_audio_api_end__
 

Definition at line 192 of file gzAudioAbstractionLayer.h.

#define gzAudioListener3f p1,
p2,
p3,
p4   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioListener3f)(p1,p2,p3,p4) __gz_dbg_audio_api_end__
 

Definition at line 179 of file gzAudioAbstractionLayer.h.

#define gzAudioListener3i p1,
p2,
p3,
p4   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioListener3i)(p1,p2,p3,p4) __gz_dbg_audio_api_end__
 

Definition at line 182 of file gzAudioAbstractionLayer.h.

#define gzAudioListenerf p1,
p2   )     __gz_dbg_audio_api_start__ (gzAudioAbstractionLayer::imp_gzAudioListenerf)(p1,p2) __gz_dbg_audio_api_end__
 

Definition at line 178 of file gzAudioAbstractionLayer.h.