
#include "gzGroup.h"
#include "gzLight.h"
#include "gzClipPlane.h"
Go to the source code of this file.
Classes | |
| class | gzFogInfo |
| class | gzEnvironment |
| The gzEnvironment class is used when you want to add environmental effects to a scene. More... | |
Enumerations | |
| enum | gzFogMode { GZ_FOG_MODE_EXP = GZ_EXP, GZ_FOG_MODE_EXP2 = GZ_EXP2, GZ_FOG_MODE_LINEAR = GZ_LINEAR } |
Functions | |
| GZ_DECLARE_REFPTR (gzEnvironment) | |
Definition of all environment effects shall be activated through the gzEnvironment. All other state mechanisms that affect geometry rendering shall be activated through the gzState.
Definition in file gzEnvironment.h.
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Definition at line 37 of file gzEnvironment.h. |
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