| GZ_PRIM_NOPRIM |
|
| GZ_PRIM_POINTS |
Points, each point is defined by a vertice. Length array required. |
| GZ_PRIM_LINES |
Lines, each line uses two vertices. Length array required. |
| GZ_PRIM_LINESTRIPS |
A consecutive line. A line is drawn between each vertex. |
| GZ_PRIM_FLAT_LINESTRIPS |
Non shaded version of GZ_PRIM_LINESTRIPS. |
| GZ_PRIM_LINELOOPS |
Close loop lines. |
| GZ_PRIM_TRIS |
Triangles, each triangle is defined by 3 vertices. Length array required. |
| GZ_PRIM_QUADS |
Quads, each quad is defined by 4 vertices. Length array required. |
| GZ_PRIM_TRISTRIPS |
A strip build by triangles. |
| GZ_PRIM_FLAT_TRISTRIPS |
Non shaded version of GZ_PRIM_TRISTRIPS. |
| GZ_PRIM_TRIFANS |
A fan build by triangles. |
| GZ_PRIM_FLAT_TRIFANS |
Non shaded version of GZ_PRIM_TRIFANS. |
| GZ_PRIM_POLYS |
A convex polygon. |
| GZ_PRIM_QUADSTRIPS |
A strip build by quads. |
| GZ_PRIM_HIDDEN_POLYS |
A hidden geometry polygon - not rendered. |