Gizmo3D

gzShadowVolume.h File Reference

Base definitions for masked rendering nodes in volumes. More...

#include "gzRecursive.h"
#include "gzGeometry.h"
#include "gzNodeAction.h"
#include "gzLight.h"
#include "gzShadowGeometry.h"

Go to the source code of this file.

Classes

class  gzShadowVolume
class  gzShadowVolumeGeometry
class  gzIndexBaseGeometry
class  gzShadowRender
class  gzShadowGenerator
class  gzShadowGeometryMask

Enumerations

enum  gzShadowGeneratorType { GZ_SHADOW_GEOMETRY, GZ_SHADOW_DEPTHMAP }

Variables

const gzString GZ_USERDATA_MASK_GEOMETRY = "_mskG"


Detailed Description

Base definitions for masked rendering nodes in volumes.

Definition in file gzShadowVolume.h.


Enumeration Type Documentation

enum gzShadowGeneratorType
 

Enumerator:
GZ_SHADOW_GEOMETRY 
GZ_SHADOW_DEPTHMAP 

Definition at line 264 of file gzShadowVolume.h.


Variable Documentation

const gzString GZ_USERDATA_MASK_GEOMETRY = "_mskG"
 

Definition at line 376 of file gzShadowVolume.h.


Documentation for Gizmo3D generated at Wed Feb 20 11:54:14 2008 by   Saab Training Systems AB, ¸ (c) 2003-and beyond